First update!
Here is the first update for the game, which brings us to version a_0.02, with most of the work I've done for the past week.
I mainly worked on the menu, to implement a minimalistic tab system, which introduces the credits and an exit button ( there was no quit function in version a_0.01). It uses almost no text, to respect the no-text format of the game. The UI theme is still all black and white, and I'm not sure I want to keep it that way, but it's the simplest theme I could come up with for now.
I remade the running cycle animation of the character, as many people asked me to.
It now has better key-frames and feels more natural.
I'm currently working on some gameplay elements, and the Pad system is one of them. I purposely didn't let players access its current functions, because I want them to discover them as they'll makes sense story-wise in the next updates. For now you can already see what it looks like by clicking on the bottom left button, and try to guess what it'll do !
Finally I fixed some bugs, but didn't keep track of it, so I don' have a list. Next time I'll try to be more precise. Please report any of the bugs you find, or feedback on the project, it's always helping :)
Have fun!
Files
Aphotic
A retro Point'n Click with no text.
Status | In development |
Author | Play Don't Tell |
Genre | Adventure |
Tags | aphotic, Godot, hadonaut, Pixel Art, Point & Click, Retro, Space |
Accessibility | Textless |
More posts
- Aphotic has won an award!35 days ago
- Demo out on Steam !83 days ago
- Demo soon out!96 days ago
- 5th update!Jan 19, 2023
- 4th Update !Jan 11, 2021
- Third update!Oct 31, 2020
- Second update :DOct 12, 2020
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